Slowed metabolisms within your time bubble delay the effects of bleeds, poisons, and diseases.
Prerequisites: Slow Path.
Benefit: Creatures in your time bubble do not take bleed damage, and are affected as by delay poison. Additionally, they cannot contract or pass on diseases while in the bubble. When they leave your bubble, they begin bleeding again if they have a bleed effect; if there is poison in their system, it resumes its work; if they are still being exposed to any diseases against which the bubble protected them, they must now make their saves to avoid catching ill.
Compression: You are immune to the sickened and nauseated conditions for the duration of your compression. If you were sickened or nauseated prior to compressing your time bubble, these conditions are merely suppressed, and resume when your compression ends.