School conjuration (creation) [mind-affecting]; Level blue 3
Casting Time 1 standard action
Components S
Range 20 feet
Area 20-ft.-radius spread centered on you
Duration 5 rounds; see text
Saving Throw Fortitude negates; Spell Resistance no
Learned From Basidirond

You generate a cloud of invisible spores in a 20-foot radius. All other creatures within the area must save or be affected by powerful hallucinations as long as they remain in the cloud plus 1d4 rounds after leaving the area. A new save must be made each round a creature remains within the affected area. A strong wind causes the spores to disperse immediately. To determine what hallucination is suffered each round, roll 1d6 and consult the following table.

d6 Hallucination
1 You’re sinking in quicksand! Fall prone and spend 1 round flailing your arms and legs as if trying to swim.
2 Attacked by a swarm of spiders! Spend a full round action to attack the floor near you with your weapon.
3 An item you hold has turned into a viper! Drop it and flee from the item at top speed for 1 round.
4 You’re suffocating! Stand in place, hold your breath, and clutch at your throat for 1 round.
5 You’ve shrunk to 1/10th your normal size! Take no actions for 1 round and monsters won’t see you.
6 You’re melting! Grasp hold of yourself in an attempt to hold yourself together, and take no actions for 1 round.